Build Your Own CNC Machine

Build Your Own CNC Machine

Author: James Floyd Kelly

Publisher: Apress

ISBN: 9781430224907

Category: Computers

Page: 224

View: 428

Do you like to build things? Are you ever frustrated at having to compromise your designs to fit whatever parts happen to be available? Would you like to fabricate your own parts? Build Your Own CNC Machine is the book to get you started. CNC expert Patrick Hood-Daniel and best-selling author James Kelly team up to show you how to construct your very own CNC machine. Then they go on to show you how to use it, how to document your designs in computer-aided design (CAD) programs, and how to output your designs as specifications and tool paths that feed into the CNC machine, controlling it as it builds whatever parts your imagination can dream up. Don't be intimidated by abbreviations like CNC and terms like computer-aided design. Patrick and James have chosen a CNC-machine design that is simple to fabricate. You need only basic woodworking skills and a budget of perhaps $500 to $1,000 to spend on the wood, a router, and various other parts that you'll need. With some patience and some follow-through, you'll soon be up and running with a really fun machine that'll unleash your creativity and turn your imagination into physical reality. The authors go on to show you how to test your machine, including configuring the software. Provides links for learning how to design and mill whatever you can dream up The perfect parent/child project that is also suitable for scouting groups, clubs, school shop classes, and other organizations that benefit from projects that foster skills development and teamwork No unusual tools needed beyond a circular saw and what you likely already have in your home toolbox Teaches you to design and mill your very own wooden and aluminum parts, toys, gadgets—whatever you can dream up

Build Your Own CNC Machine

Build Your Own CNC Machine

Author: James Floyd Kelly

Publisher: Apress

ISBN: 1430224894

Category: Computers

Page: 240

View: 429

Do you like to build things? Are you ever frustrated at having to compromise your designs to fit whatever parts happen to be available? Would you like to fabricate your own parts? Build Your Own CNC Machine is the book to get you started. CNC expert Patrick Hood-Daniel and best-selling author James Kelly team up to show you how to construct your very own CNC machine. Then they go on to show you how to use it, how to document your designs in computer-aided design (CAD) programs, and how to output your designs as specifications and tool paths that feed into the CNC machine, controlling it as it builds whatever parts your imagination can dream up. Don't be intimidated by abbreviations like CNC and terms like computer-aided design. Patrick and James have chosen a CNC-machine design that is simple to fabricate. You need only basic woodworking skills and a budget of perhaps $500 to $1,000 to spend on the wood, a router, and various other parts that you'll need. With some patience and some follow-through, you'll soon be up and running with a really fun machine that'll unleash your creativity and turn your imagination into physical reality. The authors go on to show you how to test your machine, including configuring the software. Provides links for learning how to design and mill whatever you can dream up The perfect parent/child project that is also suitable for scouting groups, clubs, school shop classes, and other organizations that benefit from projects that foster skills development and teamwork No unusual tools needed beyond a circular saw and what you likely already have in your home toolbox Teaches you to design and mill your very own wooden and aluminum parts, toys, gadgets—whatever you can dream up

The Journeyman's Guide to Cnc Machines

The Journeyman's Guide to Cnc Machines

Author: Bryan Hurst

Publisher: Lulu.com

ISBN: 9781411699212

Category: Technology & Engineering

Page: 218

View: 425

The Guide provides instruction in ISO code programming for Turning & Machining Centres covering a series of important aspects giving a thorough grounding in programme preparation, the programming possibilities and the extent of the standard functions. Automatic Cycles and Subroutines are controller specific, the OEM decides on Auxiliary Functions; included are examples that will give an understanding of the principles to apply to any machine and control, also featured are GE Fanuc and Siemens Controls. The Guide lists functions and codes under the reference JG and provides space to include data for specific machines and controls. Extensive examples show how-to programme the options and features. Component drawings have metric and imperial dimensions simply substitute the dimensions with those of the system of your choice. The Guide is your starting point; use the instructions and suggestions to build your own unique evolvable folder from here creating an invaluable personal handbook.

3D Technology in Fine Art and Craft

3D Technology in Fine Art and Craft

Author: Bridgette Mongeon

Publisher: CRC Press

ISBN: 9781317549024

Category: Computers

Page: 328

View: 560

The possibilities for creation are endless with 3D printing, sculpting, scanning, and milling, and new opportunities are popping up faster than artists can keep up with them. 3D Technology in Fine Art and Craft takes the mystery out of these exciting new processes by demonstrating how to navigate their digital components and showing their real world applications. Artists will learn to incorporate these new technologies into their studio work and see their creations come to life in a physical form never before possible. Featuring a primer on 3D basics for beginners,interviews, tutorials, and artwork from over 80 artists, intellectual property rights information, and a comprehensive companion website, this book is your field guide to exploring the exhilarating new world of 3D. Follow step-by-step photos and tutorials outlining the techniques, methodologies, and finished products of master artists who have employed 3D technology in new and inventive ways Learn how to enlarge, reduce, and repurpose existing artwork and create virtual pieces in physical forms through a variety of mediums Research your options with an accessible list of pros and cons of the various software, 3D printers, scanners, milling machines, and vendors that provide services in 3D technology Listen to podcasts with the artists and learn more tips and tricks through the book's website at www.digitalsculpting.net

CNC Milling Machine and Router DIY For $300

CNC Milling Machine and Router DIY For $300

Author: Marcus Hinkle

Publisher: goodworksebooks.com

ISBN: 9780977319206

Category:

Page: 107

View: 681

Printed manual describing the complete steps in constructing an inexpensive CNC milling machine and router. Includes all diagrams, circuits, sources of parts, sources of free machine control software, sources for free graphics software, how to write g code and g code examples. Useful for metal working, woodworking, engraving, pattern making,sign making and three dimension art. Included is a tutorial on writing g code with examples. Printed upon order and promptly shipped. available as download and CD disc at http://www.goodworksebooks.com

CNC milling and turning in model making

CNC milling and turning in model making

Author: Christoph Selig

Publisher: Verlag für Technik und Handwerk

ISBN:

Category: Crafts & Hobbies

Page: 365

View: 425

Computer-controlled production has also become indispensable in model making. Not only industrial manufacturers, but also more and more model makers themselves are using CNC-controlled machines to produce parts. In this book, Christoph Selig initiates you into the secrets of CNC milling and - for the first time – CNC turning. He comprehensively covers the hardware, the software, and the machine tools. The subject is the basics, but above all the practice of conversion and CNC-controlled manufacturing, so that the reader gets a complete insight into this fascinating technology, which in some cases revolutionises model making. From the content: • Why CNC technology for the hobby sector? • Axis drives • The control types • Stepper motors • Construction and operation of the stepper motor control SRS 1X035 • The Mach3 control software • Useful accessories • The practice • Generating the CNC programme • Generating G-code from DXF or HPGL • From the idea to the finished part • Milling technology • Turning technology • Practical examples Milling • Practical example turning • The CNC milling machine as a drawing machine • Manual GCode programming

3D Printing

3D Printing

Author: James Floyd Kelly

Publisher: Que Publishing

ISBN: 9780789752352

Category: Computers

Page: 192

View: 236

Walks you through choosing and assembling a 3D printer kit, brainstorming and designing new objects with free software, and printing on your 3D printer.

Getting StartED with Windows Live Movie Maker

Getting StartED with Windows Live Movie Maker

Author: James Floyd Kelly

Publisher: Apress

ISBN: 9781430229025

Category: Computers

Page: 241

View: 146

Windows Live Movie Maker is a small but powerful movie editing application from Microsoft. It is a complete rewrite of the old Movie Maker software with a new audience in mind. The focus of this new edition is on giving you the power to quickly create movies and slideshows to share with your friends and family. The movies can be a combination of your favorite pictures and home movies set to your own soundtrack. You can add cool effects to transition between scenes, and captions to add a narrative to your movie. With Movie Maker, users can: Edit digital video and photos, including adding music and narration Apply animation effects to videos and photos Create DVDs for personal use, including menu systems for navigation

Printing in Plastic

Printing in Plastic

Author: James Floyd Kelly

Publisher: Apress

ISBN: 9781430234449

Category: Computers

Page: 456

View: 645

Printing in Plastic: Build Your Own 3D Printer is your gateway into the exciting world of personal fabrication. The “printer” that you'll build from this book is a personal fabricator capable of creating small parts and other objects from drops of molten plastic. Design a part using a modeling tool such as Google SketchUp. Then, watch while the fabricator head sweeps back and forth and upwards, depositing plastic in all the right places. You can build anything from a replacement tab to hold a bookshelf in place, to a small art project, to a bashguard for your bicycle. If you can conceive it and design it, you can build it, and you'll have fun doing it! Printing in Plastic is aimed at creative people comfortable using power tools such as a table saw, circular saw, and drill press. Authors James Kelly and Patrick Hood-Daniel lead you through building a personal fabrication machine based upon a set of blueprints downloaded from their website. Example projects get you started in designing and fabricating your own parts. Bring your handyman skills, and apply patience during the build process. You too can be the proud owner of a personal fabricator—a three-dimensional printer. Leads you through building a personal fabrication machine capable of creating small parts and objects from plastic Provides example projects to get you started on the road to designing and fabricating your own parts Provides an excellent parent/child, or small group project

LEGO MINDSTORMS NXT-G Programming Guide

LEGO MINDSTORMS NXT-G Programming Guide

Author: James Floyd Kelly

Publisher: Apress

ISBN: 9781430229773

Category: Computers

Page: 328

View: 619

James Kelly’s LEGO MINDSTORMS NXT-G Programming Guide, Second Edition is a fountain of wisdom and ideas for those looking to master the art of programming LEGO’s MINDSTORMS NXT robotics kits. This second edition is fully-updated to cover all the latest features and parts in the NXT 2.0 series. It also includes exercises at the end of each chapter and other content suggestions from educators and other readers of the first edition. LEGO MINDSTORMS NXT-G Programming Guide, Second Edition focuses on the NXT-G programming language. Readers 10 years old and up learn to apply NXT-G to real-life problems such as moving and turning, locating objects based upon their color, making decisions, and much more. Perfect for for those who are new to programming, the book covers the language, the underlying mathematics, and explains how to calibrate and adjust robots for best execution of their programming. Provides programming techniques and easy-to-follow examples for each and every programming block Includes homework-style exercises for use by educators Gives clear instructions on how to build a test robot for use in running the example programs Please note: the print version of this title is black & white; the eBook is full color.

Makers at Work

Makers at Work

Author: Steven Osborn

Publisher: Apress

ISBN: 9781430259923

Category: Technology & Engineering

Page: 310

View: 123

"What do you get when you combine an electronics hobbyist, hacker, garage mechanic, kitchen table inventor, tinkerer, and entrepreneur? A maker, of course. Playful and creative, makers are--through expertise and experimentation--creating art, products, and processes that change the way we think and interact with the world ... Meet the individuals who define what it means to be a maker. Learn about the tools and technologies driving the new industrial revolution. Discover ways to scale your weekend project into a profitable business. See how others have used to crowdfunding to make their visions a reality. Learn how open-source hardware and software is enabling whole new categories of products by removing barriers of entry for inventors"--Page 4 of cover.

3D Printing Projects

3D Printing Projects

Author: Brook Drumm

Publisher: Maker Media, Inc.

ISBN: 9781457187209

Category: Computers

Page: 365

View: 278

Even if you've never touched a 3D printer, these projects will excite and empower you to learn new skills, extend your current abilities, and awaken your creative impulses. Each project uses a unique combination of electronics, hand assembly techniques, custom 3D-printed parts, and software, while teaching you how to think through and execute your own ideas. Written by the founder of Printrbot, his staff, and veteran DIY authors, this book of projects exemplifies the broad range of highly personalized, limit-pushing project possibilities of 3D printing when combined with affordable electronic components and materials. In Make: 3D Printing Projects, you'll: Print and assemble a modular lamp that's suitable for beginners--and quickly gets you incorporating electronics into 3D-printed structures. Learn about RC vehicles by fabricating--and driving--your own sleek, shiny, and fast Inverted Trike. Model a 1950s-style Raygun Pen through a step-by-step primer on how to augment an existing object through rapid prototyping. Fabricate a fully functional, battery-powered screwdriver, while learning how to tear down and reconstruct your own tools. Get hands-on with animatronics by building your own set of life-like mechanical eyes. Make a Raspberry Pi robot that rides a monorail of string, can turn corners, runs its own web server, streams video, and is remote-controlled from your phone. Build and customize a bubble-blowing robot, flower watering contraption, and a DIY camera gimbal.