You know you don't want to reinvent the wheel, so you look to design patterns--the lessons learned by those who've faced the same software design problems. With design patterns, you get to take advantage of the best practices and experience of others so that you can spend your time on something more challenging. Something more fun. This book shows you the patterns that matter, when to use them and why, how to apply them to your own designs, and the object-oriented design principles on which the patterns are based. Most importantly, you want to learn design patterns in a way that won't put you to sleep. If you've read a Head First book, you know what to expect--a visually rich format designed for the way your brain works. Newly updated and expanded, Head First Design Patterns, 2E, will load patterns into your brain in a way that sticks. In a way that makes you better at solving software design problems and better at speaking the language of patterns with others on your team. Join the hundreds of thousands of developers who have already improved their object-oriented design skills through Head First Design Patterns.
You know you don't want to reinvent the wheel, so you look to design patterns-the lessons learned by those who've faced the same software design problems. With design patterns, you get to take advantage of the best practices and experience of others so that you can spend your time on something more challenging. Something more fun. This book shows you the patterns that matter, when to use them and why, how to apply them to your own designs, and the object-oriented design principles on which the patterns are based. Most importantly, you want to learn design patterns in a way that won't put you to sleep. If you've read a Head First book, you know what to expect-a visually rich format designed for the way your brain works. Newly updated and expanded, Head First Design Patterns, 2E, will load patterns into your brain in a way that sticks. In a way that makes you better at solving software design problems and better at speaking the language of patterns with others on your team. Join the hundreds of thousands of developers who have already improved their object-oriented design skills through Head First Design Patterns .
"A complete learning experience for creating industry standard Web pages - but you won't be just reading: you'll be playing games, solving puzzles, pondering mysteries and creating Web pages like you never imagined. You'll be also learning how HTML works with CSS . . . if you're going to create Web pages in the 21st century, then you want to know and to understand CSS, too."
You know you don't want to reinvent the wheel, so you look to design patterns-the lessons learned by those who've faced the same software design problems. With design patterns, you get to take advantage of the best practices and experience of others so that you can spend your time on something more challenging. Something more fun. This book shows you the patterns that matter, when to use them and why, how to apply them to your own designs, and the object-oriented design principles on which the patterns are based. Most importantly, you want to learn design patterns in a way that won't put you to sleep. If you've read a Head First book, you know what to expect-a visually rich format designed for the way your brain works. Newly updated and expanded, Head First Design Patterns, 2E, will load patterns into your brain in a way that sticks. In a way that makes you better at solving software design problems and better at speaking the language of patterns with others on your team. Join the hundreds of thousands of developers who have already improved their object-oriented design skills through Head First Design Patterns .
Provides information on successful software development, covering such topics as customer requirements, task estimates, principles of good design, dealing with source code, system testing, and handling bugs.
What will you learn from this book? This brain-friendly guide teaches you everything from JavaScript language fundamentals to advanced topics, including objects, functions, and the browser’s document object model. You won’t just be reading—you’ll be playing games, solving puzzles, pondering mysteries, and interacting with JavaScript in ways you never imagined. And you’ll write real code, lots of it, so you can start building your own web applications. Prepare to open your mind as you learn (and nail) key topics including: The inner details of JavaScript How JavaScript works with the browser The secrets of JavaScript types Using arrays The power of functions How to work with objects Making use of prototypes Understanding closures Writing and testing applications What’s so special about this book? We think your time is too valuable to waste struggling with new concepts. Using the latest research in cognitive science and learning theory to craft a multi-sensory learning experience, Head First JavaScript Programming uses a visually rich format designed for the way your brain works, not a text-heavy approach that puts you to sleep. This book replaces Head First JavaScript, which is now out of print.
Presents the concepts of writing computer programs, covering such topics as variables, loops, functions, data files and arrays, modular programming, widgets, exceptions, and objects.
You know you don't want to reinvent the wheel (or worse, a flat tire), so you look to Design Patterns--the lessons learned by those who've faced the same problems. With Design Patterns, you get to take advantage of the best practices and experience of others, so that you can spend your time on...something else. Something more challenging. Something more complex. Something more fun. Head First Design Patterns Poster is a companion to Head First Design Patterns. It summarizes visually, 16 of the most common design patterns including Adapter, Command, Composite Decorator, Observer, Proxy, State, Singleton, Strategy, and more. Each pattern includes a handy page reference to both Head First Design Patterns and the "Gang of Four" text, the canonical description of the pattern, and a visual guide designed (and inspired by the examples in Head First Design Patterns) to jog your memory of the objects, classes, and their relationships. In addition, the poster includes the "best of" the Head First "Guide to Better Living with Patterns," including how to read a patterns catalog, the power of a shared vocabulary and annihilating evil with anti-patterns. Visually appealing and truly useful, Head First Design Patterns Poster contains what you need to know at a glance. Head First Design Patterns and this companion poster are a great combination that will load patterns into your brain in a way that sticks.
Category: Application program interfaces (Computer software)
Page: 902
View: 805
With the recent release of Java 2 Enterprise Edition 1.4, developers are being called on to add even greater, more complex levels of interconnectivity to their applications. To do this, Java developers need a clear understanding of how to apply the new APIs, and the capabilities and pitfalls in the program--which they can discover in this edition.