Post Sound Design

Post Sound Design

Author: John Avarese

Publisher: Bloomsbury Publishing USA

ISBN: 9781501327506

Category: Performing Arts

Page: 144

View: 907

Post Sound Design provides a practical introduction to the fascinating craft of editing and replacing dialog, creating Foley and sound effects, editing music, and balancing these elements to a final mix. Based on years of experience and teaching this material to students at Drexel University, award-winning film composer John Avarese offers user-friendly knowledge and stimulating exercises to help compose story, develop characters and create emotion through skillful creation of the sound track. Starting each chapter with a real-life example, the textbook is structured in such a way to create a fundamental understanding of the physics and the biological foundation of hearing, and putting it into practice with suggested movie scenes demonstrating the discussed audio techniques. Post Sound Design engagingly demonstrates the individual areas essential to creating a soundtrack that will enhance any media production.

Post Sound Design

Post Sound Design

Author: John Avarese

Publisher: Bloomsbury Publishing USA

ISBN: 9781501327490

Category: Performing Arts

Page: 144

View: 573

Post Sound Design provides a practical introduction to the fascinating craft of editing and replacing dialog, creating Foley and sound effects, editing music, and balancing these elements to a final mix. Based on years of experience and teaching this material to students at Drexel University, award-winning film composer John Avarese offers user-friendly knowledge and stimulating exercises to help compose story, develop characters and create emotion through skillful creation of the sound track. Starting each chapter with a real-life example, the textbook is structured in such a way to create a fundamental understanding of the physics and the biological foundation of hearing, and putting it into practice with suggested movie scenes demonstrating the discussed audio techniques. Post Sound Design engagingly demonstrates the individual areas essential to creating a soundtrack that will enhance any media production.

Audio Production and Postproduction

Audio Production and Postproduction

Author: Woody Woodhall

Publisher: Jones & Bartlett Learning

ISBN: 9781449633387

Category: Computers

Page: 318

View: 836

This introductory, comprehensive text of audio practices is for both production and post-production sound. It emphasizes the importance of recording the sound properly on the set and also explains the post-production audio process as a creative collaboration that enhances the story and is not merely a “fix” for various audio problems. This book guides readers through a series of exercises to better understand the relationships between the gear and practices required for optimal recordings and mixes. Rather than merely explain the concepts of sound wave propagation, the electronics of how sound is recorded, or the acoustics of sound reverberation in spaces, these exercises are designed to demonstrate and reinforce these crucial ideas. This systematic approach from simple recording through sound editing and mixing gives aspiring sound technicians valuable hands/ears-on experience so they can achieve the same professional quality as those working in the industry!

Hollywood Sound Design and Moviesound Newsletter

Hollywood Sound Design and Moviesound Newsletter

Author: David Stone

Publisher: Routledge

ISBN: 9781000156041

Category: Performing Arts

Page: 382

View: 349

As film students and younger fans experience "Big Hollywood Sound" in Imax presentations and digital theaters, many are also discovering action and adventure movies made well before they were born. There is a legacy to be enjoyed in the sound of these films: Blockbuster movies of the ‘80’s, and ‘90’s are notable for the extraordinarily dramatic impact of their sound mixing, and the way in which it could immerse audiences in a surrounding space. During this period, a small group of sound professionals in Hollywood wrote and published a critical journal about the craftsmanship, new technology, and changing aesthetics that excited conversation in their community. Their work has been edited and compiled here for the first time. David Stone is a sound editor, a veteran of roughly 100 Hollywood feature films, such as Gremlins, Top Gun, Die Hard, Speed, and Ocean’s 11. He was a Supervising Sound Editor for projects as varied as Predator, Edward Scissorhands, Beauty and the Beast, Batman Returns, City Slickers 2, and Dolores Claiborne. He has collected Golden Reel awards for Best Sound Editing five times, and won the 1992 Academy Award® for best Sound Effects Editing, for his supervising work on Bram Stoker’s Dracula. In 2015, he received a Lifetime Achievement Award from the San Luis Obispo Jewish Film Festival in California. Stone is now a Professor and former Chair of Sound Design at Savannah College of Art and Design. Between 1989 and 1994, he was the editor of Moviesound Newsletter, which was published by Vanessa Ament. Dr. Vanessa Theme Ament is the author of The Foley Grail, and a contributor to Sound: Dialogue, Music, and Effects (the Silver Screen Series). She is on the steering committee for Cinesonika, an international film festival and conference. A veteran Foley artist, sound editor, and voice actor from Los Angeles, she also writes and sings jazz, and is a member of the American Federation of Musicians, SAG-AFTRA, Actors Equity, and the Editors Guild. She worked on Die Hard, sex, lies, and videotape, Platoon, Predator, Edward Scissorhands, Beauty and the Beast, Noises Off, and A Goofy Movie, and many other films. Dr. Ament received her Ph.D. in Communication, in the area of Moving Image Studies, from Georgia State University in Atlanta, and is presently the Edmund F. and Virginia B. Ball Endowed Chair Professor of Telecommunications, at Ball State University in Muncie, Indiana.

Sound Design for Low & No Budget Films

Sound Design for Low & No Budget Films

Author: Patrick Winters

Publisher: Taylor & Francis

ISBN: 9781317557937

Category: Art

Page: 262

View: 992

Don’t let your indie film be sabotaged by bad sound! One of the weakest technical aspects of a low or no budget short or feature film is usually the sound, and in Sound Design for Low and No Budget Films, author Patrick Winters explains what filmmakers need to do to fix that. Learn how to improve the sound quality of your low budget film with specific tools and practices for achieving a better sound track, including detailed, step-by-step explanations of how to edit your production track, create a sound design, record and edit ADR, Foley and sound effects, music, and much more. Focusing on the essential details indie filmmakers need to know, Winters teaches you how to turn a thin and distracting sound track into one that makes your film shine. This practical guide offers: • In-depth focus on hands-on, step-by-step instruction for achieving great sound in post-production, including recording and editing sound effects, ADR and Foley—even without expensive equipment and software. • Techniques specifically designed for low and no budget projects, perfect for both students and aspiring indie filmmakers. • A simple and direct style that any aspiring filmmaker or student can understand without already knowing the industry jargon.

Sound Design for Film

Sound Design for Film

Author: Tim Harrison

Publisher: The Crowood Press

ISBN: 9781785009150

Category: Performing Arts

Page:

View: 834

Sound Design for Film offers an in-depth study of one of cinema’s most powerful storytelling tools, exploring the creative landscape and proposing a variety of contemporary approaches to audio design. Opening up a hidden world of narrative techniques, experienced designer Tim Harrison provides key insights into how sound works on audiences to guide them through stories. Topics covered include: the creative process from script to delivery; visualizing your design ideas; developing characters and settings, and using motif and metaphor. Also covered is recording foley and sound effects along with editing and manipulating audio and the final mix. Serving as a tool for creative reflection and development, this unique book offers invaluable approaches for enhancing your storytelling skills, wherever you are on your filmmaking journey.

First-Time Filmmaker F*ck-ups

First-Time Filmmaker F*ck-ups

Author: Daryl Goldberg

Publisher: Taylor & Francis

ISBN: 9781136072055

Category: Performing Arts

Page: 214

View: 988

Learn to avoid the costly mistakes that commonly plague independent filmmakers with this concise and informative how-to guide. Laced with examples from famous movies, directors, and producers, author Daryl Bob Goldberg empowers you with the practical knowledge to achieve a dream that is not as intimidating as you might think This book will help you avoid problems associated with fund-raising, budgeting, scheduling, casting, shooting, actors, crew, postproduction, distribution, legal issues, and much more, all written by someone who has learned these lessons the hard way-so you don't have to.

Sound Design

Sound Design

Author: Bastian Müller

Publisher: diplom.de

ISBN: 9783836618922

Category: Language Arts & Disciplines

Page: 105

View: 122

Inhaltsangabe:Abstract: In this master thesis the author explores the development of sound design from beginning of sound film until now. The paper explains the vocabulary of sound techniques, standards and devices. It describes sound design in Hollywood films by outstanding examples from prominent sound designers. The thesis links the achievement of the sound designers to the state of the art. The study depicts the interaction between technical possibilities and high demands of audiences. It gives insight into film sound history, explains the production process of film sound in detail and defines the work of a sound designer. Furthermore it contributes to the ongoing academic discussion of film sound, which was coined by researchers such as Chion, Flueckiger, Sonnenschein and Whittington. The author thoroughly analyzes key scenes by successful sound designers and illustrates with the use of examples such as King Kong (1933), Once Upon a Time in the West (1969), Terminator 2 (1991), Saving Private Ryan (1998), and King Kong (2005) amongst many others, the technical and aesthetical progress of sound design and its influence on contemporary Hollywood films. Inhaltsverzeichnis:Table of Contents: Abstract4 1.Introduction6 1.1.The Structure of This Report8 1.2.Research Method and Sources10 2.Sound Design for Film12 2.1.The Three Pillars of a Soundtrack12 2.2.Music13 2.2.1.The Leitmotif15 2.3.Dialogue19 2.4.SOUND Backgrounds, Noise and Sound Effects20 2.4.1.Backgrounds21 2.4.2.Noise21 2.4.3.Sound Effects Sound FX22 2.5.The Work of Sound Designers, Sound Editors and Film Makers22 2.6.Summary23 2.7.Sound Design Definition24 3.A Short History of Film Sound29 3.1.Early Film Sound29 3.2.Talkies - The First Movies with Dialogue30 3.3.Widescreen and Surround Sound vs. Television at Home32 3.4.The First Sound Designers33 3.5.The Digital Age - A new Era?37 4.The Production Steps39 4.1.Pre-production39 4.2.Production41 4.3.Post-Production42 4.4.Technical Developments and Their Impact45 5.The Power of Sound47 5.1.The Use of Sound as a Stylistic Tool47 5.2.How do we perceive Sound and Images?51 5.3.Silence52 5.3.1.a) Silence as symbol for death:55 5.3.2.b) Awkward feelings, unsolved conflicts, embarrassment56 5.3.3.c) Circus effect56 5.3.4.d) In connection with disorientation mainly for showdown59 5.3.5.Summary59 5.4.Counterpoint, Asynchronous Sound61 5.5.Synchresis64 5.6.Added value66 5.7.Diegetic and Non-diegetic [...]

The Palgrave Handbook of Sound Design and Music in Screen Media

The Palgrave Handbook of Sound Design and Music in Screen Media

Author: Liz Greene

Publisher: Springer

ISBN: 9781137516800

Category: Performing Arts

Page: 468

View: 492

This book bridges the existing gap between film sound and film music studies by bringing together scholars from both disciplines who challenge the constraints of their subject areas by thinking about integrated approaches to the soundtrack. As the boundaries between scoring and sound design in contemporary cinema have become increasingly blurred, both film music and film sound studies have responded by expanding their range of topics and the scope of their analysis beyond those traditionally addressed. The running theme of the book is the disintegration of boundaries, which permeates discussions about industry, labour, technology, aesthetics and audiovisual spectatorship. The collaborative nature of screen media is addressed not only in scholarly chapters but also through interviews with key practitioners that include sound recordists, sound designers, composers, orchestrators and music supervisors who honed their skills on films, TV programmes, video games, commercials and music videos.

Loading the Silence: Australian Sound Art in the Post-Digital Age

Loading the Silence: Australian Sound Art in the Post-Digital Age

Author: Linda Ioanna Kouvaras

Publisher: Routledge

ISBN: 9781317103837

Category: Music

Page: 288

View: 683

The experimentalist phenomenon of 'noise' as constituting 'art' in much twentieth-century music (paradoxically) reached its zenith in Cage’s (’silent’ piece) 4’33 . But much post-1970s musical endeavour with an experimentalist telos, collectively known as 'sound art', has displayed a postmodern need to ’load’ modernism’s ’degree zero’. After contextualizing experimentalism from its inception in the early twentieth century, Dr Linda Kouvaras’s Loading the Silence: Australian Sound Art in the Post-Digital Age explores the ways in which selected sound art works demonstrate creatively how sound is embedded within local, national, gendered and historical environments. Taking Australian music as its primary - but not sole - focus, the book not only covers discussions of technological advancement, but also engages with aesthetic standpoints, through numerous interviews, theoretical developments, analysis and cultural milieux for a contemporary Australian, and wider postmodern, context. Developing new methodologies for synergies between musicology and cultural studies, the book uncovers a new post-postmodern aesthetic trajectory, which Kouvaras locates as developing over the past two decades - the altermodern. Australian sound art is here put firmly on the map of international debates about contemporary music, providing a standard reference and valuable resource for practitioners in the artform, music critics, scholars and educators.

Principles of Game Audio and Sound Design

Principles of Game Audio and Sound Design

Author: Jean-Luc Sinclair

Publisher: CRC Press

ISBN: 9781351731133

Category: Games & Activities

Page: 296

View: 828

Principles of Game Audio and Sound Design is a comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guide encompasses both the conceptual challenges of the artform as well as the technical and creative aspects, such as sound design, spatial audio, scripting, implementation and mixing. Beginning with basic techniques, including linear and interactive sound design, before moving on to advanced techniques, such as procedural audio, Principles of Game Audio and Sound Design is supplemented by a host of digital resources, including a library of ready-to-use, adaptable scripts. This thorough introduction provides the reader with the skills and tools to combat the potential challenges of game audio independently. Principles of Game Audio and Sound Design is the perfect primer for beginner- to intermediate-level readers with a basic understanding of audio production and Unity who want to learn how to gain a foothold in the exciting world of game and interactive audio.

Doing Research in Sound Design

Doing Research in Sound Design

Author: Michael Filimowicz

Publisher: CRC Press

ISBN: 9781000375190

Category: Technology & Engineering

Page: 386

View: 202

Doing Research in Sound Design gathers chapters on the wide range of research methodologies used in sound design. Editor Michael Filimowicz and a diverse group of contributors provide an overview of cross-disciplinary inquiry into sound design that transcends discursive and practical divides. The book covers Qualitative, Quantitative and Mixed Methods inquiry. For those new to sound design research, each chapter covers specific research methods that can be utilized directly in order to begin to integrate the methodology into their practice. More experienced researchers will find the scope of topics comprehensive and rich in ideas for new lines of inquiry. Students and teachers in sound design graduate programs, industry-based R&D experts and audio professionals will find the volume to be a useful guide in developing their skills of inquiry into sound design for any particular application area.